The Fearsome Beastie’s cave is one of striking images from the book, and a scene that we were relishing getting stuck into in the film! But it wasn’t only the cave that excited us – the trees, woods and screnery that surround the cave (and that Beastie would have to traverse to reach the town) were environments we could really be creative with. These 2 images are concept designs of the trees and atmosphere, very much when we were still seeing things in 2D:
The last time we showed the house, it was much more blocky and square, and was a much simpler, white 3D model. Since then we have done further refining, colour tests and have fully textured everything. This is a bit of a summary post, as we don’t have a lot of visuals from the texturing process, but we hope you can see how the house progressed from half colour tests to final texture:
After the downstairs room had been modeled in 3D and basic colours had been decided on, there was still a lot of thought given to the details and how the colours would balance with patterns. Katie and Jon wanted the children’s house to feel cosy, loved, and lived in, and for this they chose warm reds and pinks, a lot of photos, and a slight worn texture to everything. We wanted to show you a few variations from the many experiments we did with wallpaper, colour and textures.
We have done a lot of talking about the artwork and modeling, but it’s important not to forget that at the heart of a film is story. We already have a fantastic story in The Fearsome Beastie. However, there is a difference between telling a story through a book, and laying that same story down on a timeline.